(0 is always = off)

    - >>>PANIC

          Clicking this button will load panic.ini and will set everything to default.

    - ESP

          - Name (min 0, max 32)

                Shows the name of the player.
                1 = full name
                everything else = length in characters

          - Box (min 0, max 2)

                Draws a box on the player.
                1 = autosize
                2 = fixed size

                - LineWidth (min 0, max 10)

                      Sets the linewidth of the box.

                - Trans (min 0.0, max 1.0)

                      Sets the transparency of the box.

                - Size (min 1, max 20)

                      Sets the size of the box.
                      Requires: Box = 2

          - Distance (min 0, max 1)

                Shows the distance to the player.

          - Weapon (min 0, max 1)

                Shows the name of the currently carried weapon of the player.

          - Health (min 0, max 2)

                Shows players health.
                1 = number
                2 = bar
                Only available in Day of Defeat!

          - Sound (min 0, max 1)

                Draws the name of sound as text at its origin.

          - FarESP (min 0, max 1)

                Tells the ESP to use sound information.

                - Sound Timeout (min 0.0, max 5.0)

                      Sets the validility of sounds in seconds.
                      Requires: Sound = 1 oder FarESP = 1

          - Barrel (min 0, max 100)

                Shows the line of sight of a player.
                1 = Line stops when it hits a wall.
                Everything else = fixed length of line.

          - Glow (min 0, max 1)

                Playerglow. Visible through walls.
                Only works in OpenGL mode!

          - Chams (min 0, max 2)

                Colors playermodels in different colors depending on visibility.
                1 = Flat models
                2 = 3D models
                Only works in OpenGL mode!

          - CollisionBox (min 0, max 1)

                A box in the size of the collision box of a player.

          - Entity (min 0, max 1)

                Shows the name of entitys on the ground.

          - Grenade (min 0, max 1)

                Draws an alerting glow over grenades and rockets.

    - Misc

          - Crosshair (min 0, max 2)

                2 different extra-crosshairs.

          - Bunnyhop (min 0, max 1)

                self-explaining.

          - ViewModelGlow (min 0, max 1)

                Glow for your weapon.
                1 = Normal Glow
                2 = Only Glow
                3 = Doubleglow

                - Size (min 0, max 30)

                      Sets the size of the glow.

                - Red, Green, Blue (min 0.0, max 1.0)

                      Color.

          - Radar (min 0, max 1)

                Draws enemys on the regular CS radar.
                Only available in Counter-Strike 1.6 and Condition Zero!

          - NoHands (min 0, max 2)

                No hands on the weaponmodel!
                1 = No hands
                2 = Only hands, no weapons (funny)
                Only available in Counter-Strike 1.6!

          - NoFlash (min 0, max 2)

                No flash
                1 = No flash
                2 = No flash and draws flash-percentage on your screen.
                Only available in Counter-Strike 1.6 and Condition Zero!

          - Wallglow (min 0, max 1)

                Makes the walls glow, disco-style!

          - Fullbright (min 0, max 1)

                Removes all shadows. No dark areas anymore.
                Only available in Counter-Strike 1.6, Condition Zero, Day of Defeat and Natural Selection!

    - Cvars

          - Load Config 1

                Loads cvars1.ini.

          - Load Config 2

                Loads cvars2.ini.

          - Save Config 1

                Saves to cvars1.ini.

          - Save Config 2

                Saves to cvars2.ini.

    - Menu Settings

          - X, Y (min 0, max Screenwidth/-height)

                Sets the postion of the menu.
                You can also easily move the menu with the mouse!

          - Width (min 150, max 600)

                Sets the width of the menu.

          - Red, Green, Blue, Alpha (min 0.0, max 1.0)

                Menu color.

    - Advertisment

          The advertisment (the small banner in the top left corner of your screen) disappears when you click on it.

